Kickball Rules: General Guidelines

Soccer meets baseball. Dodgeball meets soccer. Beer meets mouth. Since the dawn of the Kickball era, people have played fast and loose with the kickball rules, and that’s fine. But if you want a general guide, here you go. All you need are players, bases and a red ball.

The Field
The kickball diamond is a square with equal sides of 60 feet (20 paces). The distance from home plate to second base, and from first base to third base is 84 feet (28 paces). The pitching strip is in the center of the diamond, 42 feet (14 paces) from home plate.

Strike Zone
The strike zone extends to 1 foot on either side of home plate, and 1 foot high.

Equipment
The official kickball is a 10-inch playground ball. Metal cleats are not allowed. Players may wear protective equipment providing it does not offer the wearer an unfair performance advantage.

Teams
Each team should consist of a minimum of eight and no more than twenty players. Teams must field at least eight players and no more than ten. Teams can bat 10 or 12 batters, but not 11. Teams can play with 7, but will receive one out when it’s that batter’s turn.

Base Coaches
Two members of the team at kick may coach first and third base. The base coaches will assist in retrieving foul balls and may switch with other team members to remain in the proper kicking lineup.

Regulation Games
Regulation games last six full innings.

Pitching/Catching
Must be a slow to medium speed pitch. No bouncies. A pitch that is higher than one foot at the plate, and called as such, results in a ball. The pitcher must stay behind the pitching strip until the ball is kicked. Failure to do so results in a ball. No player may field in front of the pitcher other than the catcher, and no player may advance forward the 1st –3rd base diagonal until the ball is kicked. Failure to abide by this rule results in a ball. The catcher must field directly behind the kicker and may not cross home plate before the ball is kicked. Failure to abide by this rule results in a ball.

Kicking
All kicks must occur at or behind home plate. A kick in front of home plate is called a foul. Bunting is allowed.

Running
Runners must stay within the base line. Fielders must stay out of the base line. Fielders trying to make an out on base may have their foot on base, but must lean out of the baseline. Runners hindered by any fielder within the base line shall be safe at the base to which they were running. Neither leading off base, nor stealing a base is allowed. A runner off of his/her base when the ball is kicked is out.

Hitting a runner with the ball above shoulder level is frowned upon.

After a kicked ball is caught, runners must tag their originating base before running to the next base. All ties will go to the runner. Runners may overrun first base. One base on an overthrow into fair territory.

Strikes
A count of three strikes constitutes an out. A strike is a pitch within the strike zone either not kicked, or else missed by the kicker.

Balls
A count of four balls advances the kicker to first base. A ball is a pitch outside of the strike zone, a pitch that is to fast or an illegal bouncy.

Fouls
A count of four constitutes an out. A foul is a kick landing out of bounds, a kick landing in bounds, but traveling out of bounds on its own before reaching first or third base.

Outs
A count of three outs by a team completes the team’s half of the inning. An out is a count of three strikes or four fouls, a runner touched by the ball while not on base, any kicked ball that is caught, or a ball tag on a base to which a runner is forced to run.

Ball in Play
Once the pitcher has the ball in control and on the mound, the play ends. If a runner intentionally touches or stops the ball, the play ends.

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